Kids (4-12 yrs)
There are 3 Competitive Level Categories:
Beginner / Intermediate / Advanced
Beginner: you should be in this division if you haven't won 1st place in the beginner division yet and are new to jiu-jitsu tournaments.
Intermediate: you should be in this division if you can run-through the beginner division and/or have gold medaled in beginner division.
Advanced: you should be in this division if you run-through the intermediate division and/or have gold medaled in intermediate.
**1st, 2nd & 3rd Place medals awarded to placewinners*
There are a few things that the competitors entering these divisions need to fully understand and comply with for their success.
KIDS MATCH LENGTH
Qualifier Matches: 4 minutes for all experience levels
Finals: 15 minutes. if no submission occurs a winner is determined by 'sudden death'. (see below for 'sudden death' rule.)
An athlete must submit their opponent within the 4 minute time limit to win the match and advance in the bracket.
KIDS SKILL LEVEL
All kids must sign up consistently when signing up for gi and no-gi.
There are no points or advantage points calculated for any positions or moves. There are no referee decisions! It's up to YOU to win by submitting your opponent.
GENERAL TOURNAMENT RULES
There are no points or advantage points calculated for any positions or moves. All children receive an award at the tournament.
GI: A standard jiu-jitsu gi uniform is required. Patches on the gi are OK.
NoGi: A tight/snug fitting T-shirt or Rash guard on top is required by all athletes. No bare-chested grappling is permitted. Long & loose-fitting board shorts or Gi pants on the bottom are required to be worn by all athletes. Board shorts can not have rivets, zippers or pockets where a foot, toe or finger can get caught in. Please make sure all pants have a drawstring and or another way to keep them secured at your waist during the match. Tight-fitting vale tudo shorts are NOT permitted to be worn. Underarmour style or spandex style shorts are NOT permitted to be worn.
In case of a tie: If the qualifier match ends in a draw and no submission occurs, the match will then go into 'sudden death'. See 'sudden death rule' here!
Sudden Death Rounds for Kids/Teens:
1. The first round of sudden death will be: mount
2. The second round of sudden death will be: back take
a.) both competitors get a chance to take each others back.
b.) if there is not a clear winner on the back take, the sudden death
3. The third and final round of sudden death will be: takedown
ROLLING OR PULLING A COMPETITOR OFF OF THE MAT
*If an athlete is caught in a submission and PURPOSELY pulls their opponent or rolls off of the mat in an attempt to free themselves from the submission, they will be considered submitted and will lose the match.
**If an opponent is countering a submission and they happen to roll off of the mat but are caught in a deep and completely sunk submission (i.e. a heel hook or an armlock and the competitor being caught rolls to counter the submission and happens to end up off of the mat) the referee will reset the position in the center of the ring with the submission INTACT to the submitters liking. The referee will give the person caught in the submission the option to tap out before the match is restarted to give a verbal submission. If the competitor refuses and tap out the match will be restarted with the submission in place.
ALL GENERAL ILLEGAL SUBMISSIONS WILL APPLY
These submission attempts will result in IMMEDIATE disqualification. Please note: Although these techniques are not allowed for the safety of our competitors it is still highly recommended that competitors learn how to defend them at their school.
The difference between Jumping Guard and Pulling Guard
Jumping Guard (Illegal Technique) - When a competitor jumps into the guard with both feet off of the ground and is expecting their opponent to "catch" them. Sometimes this is done without the competitor even holding or touching the other competitor. This technique is not allowed in any division under any circumstances!!! This is an extremely dangerous technique that will not be allowed.
Pulling Guard (Legal Technique) - Pulling guard is exactly like it sounds. You are pulling your opponent down to the ground into your guard with at least one foot on the ground. Pulling guard requires one opponent to make contact with the other. A grip must be established on either a sleeve, collar, head, gi top or any part of the competitor prior to pulling their opponent down to the ground into their guard. Sitting to the guard is not permitted. Butt scooting is not permitted. You must attempt to take your opponent to the ground or pull them to the ground. This simulates a real fight. Would you sit to your butt in a real fight?